diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index f164201..2155e26 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -435,6 +435,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
435 | private DateTime m_expires; | 435 | private DateTime m_expires; |
436 | private DateTime m_rezzed; | 436 | private DateTime m_rezzed; |
437 | private bool m_createSelected = false; | 437 | private bool m_createSelected = false; |
438 | private string m_creatorData = string.Empty; | ||
438 | 439 | ||
439 | public UUID CreatorID | 440 | public UUID CreatorID |
440 | { | 441 | { |
@@ -448,6 +449,61 @@ namespace OpenSim.Region.Framework.Scenes | |||
448 | } | 449 | } |
449 | } | 450 | } |
450 | 451 | ||
452 | public string CreatorData // = <profile url>;<name> | ||
453 | { | ||
454 | get { return m_creatorData; } | ||
455 | set { m_creatorData = value; } | ||
456 | } | ||
457 | |||
458 | /// <summary> | ||
459 | /// Used by the DB layer to retrieve / store the entire user identification. | ||
460 | /// The identification can either be a simple UUID or a string of the form | ||
461 | /// uuid[;profile_url[;name]] | ||
462 | /// </summary> | ||
463 | public string CreatorIdentification | ||
464 | { | ||
465 | get | ||
466 | { | ||
467 | if (m_creatorData != null && m_creatorData != string.Empty) | ||
468 | return _creatorID.ToString() + ';' + m_creatorData; | ||
469 | else | ||
470 | return _creatorID.ToString(); | ||
471 | } | ||
472 | set | ||
473 | { | ||
474 | if ((value == null) || (value != null && value == string.Empty)) | ||
475 | { | ||
476 | m_creatorData = string.Empty; | ||
477 | return; | ||
478 | } | ||
479 | |||
480 | if (!value.Contains(";")) // plain UUID | ||
481 | { | ||
482 | UUID uuid = UUID.Zero; | ||
483 | UUID.TryParse(value, out uuid); | ||
484 | _creatorID = uuid; | ||
485 | } | ||
486 | else // <uuid>[;<endpoint>[;name]] | ||
487 | { | ||
488 | string name = "Unknown User"; | ||
489 | string[] parts = value.Split(';'); | ||
490 | if (parts.Length >= 1) | ||
491 | { | ||
492 | UUID uuid = UUID.Zero; | ||
493 | UUID.TryParse(parts[0], out uuid); | ||
494 | _creatorID = uuid; | ||
495 | } | ||
496 | if (parts.Length >= 2) | ||
497 | m_creatorData = parts[1]; | ||
498 | if (parts.Length >= 3) | ||
499 | name = parts[2]; | ||
500 | |||
501 | m_creatorData += ';' + name; | ||
502 | |||
503 | } | ||
504 | } | ||
505 | } | ||
506 | |||
451 | /// <summary> | 507 | /// <summary> |
452 | /// A relic from when we we thought that prims contained folder objects. In | 508 | /// A relic from when we we thought that prims contained folder objects. In |
453 | /// reality, prim == folder | 509 | /// reality, prim == folder |