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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs34
1 files changed, 26 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a85a4b3..ffbb427 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1259,16 +1259,17 @@ namespace OpenSim.Region.Framework.Scenes
1259 /// Tell all scene presences that they should send updates for this part to their clients 1259 /// Tell all scene presences that they should send updates for this part to their clients
1260 /// </summary> 1260 /// </summary>
1261 public void AddFullUpdateToAllAvatars() 1261 public void AddFullUpdateToAllAvatars()
1262 { 1262 {
1263 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 1263 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
1264 for (int i = 0; i < avatars.Length; i++) 1264 for (int i = 0; i < avatars.Length; i++)
1265 { 1265 AddFullUpdateToAvatar(avatars[i]);
1266 avatars[i].SceneViewer.QueuePartForUpdate(this);
1267 }
1268 } 1266 }
1269 1267
1270 public void AddFullUpdateToAvatar(ScenePresence presence) 1268 public void AddFullUpdateToAvatar(ScenePresence presence)
1271 { 1269 {
1270 if (IsAttachment)
1271 m_log.DebugFormat("AddFullUpdateToAllAvatar() {0} for {1} {2}", presence.Name, Name, LocalId);
1272
1272 presence.SceneViewer.QueuePartForUpdate(this); 1273 presence.SceneViewer.QueuePartForUpdate(this);
1273 } 1274 }
1274 1275
@@ -1287,13 +1288,14 @@ namespace OpenSim.Region.Framework.Scenes
1287 { 1288 {
1288 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 1289 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
1289 for (int i = 0; i < avatars.Length; i++) 1290 for (int i = 0; i < avatars.Length; i++)
1290 { 1291 AddTerseUpdateToAvatar(avatars[i]);
1291 avatars[i].SceneViewer.QueuePartForUpdate(this);
1292 }
1293 } 1292 }
1294 1293
1295 public void AddTerseUpdateToAvatar(ScenePresence presence) 1294 public void AddTerseUpdateToAvatar(ScenePresence presence)
1296 { 1295 {
1296 if (IsAttachment)
1297 m_log.DebugFormat("AddTerseUpdateToAvatar() {0} for {1} {2}", presence.Name, Name, LocalId);
1298
1297 presence.SceneViewer.QueuePartForUpdate(this); 1299 presence.SceneViewer.QueuePartForUpdate(this);
1298 } 1300 }
1299 1301
@@ -2727,7 +2729,8 @@ namespace OpenSim.Region.Framework.Scenes
2727 /// </summary> 2729 /// </summary>
2728 public void ScheduleFullUpdate() 2730 public void ScheduleFullUpdate()
2729 { 2731 {
2730// m_log.DebugFormat("[SCENE OBJECT PART]: Scheduling full update for {0} {1}", Name, LocalId); 2732 if (IsAttachment)
2733 m_log.DebugFormat("[SOP]: Scheduling full update for {0} {1}", Name, LocalId);
2731 2734
2732 if (m_parentGroup != null) 2735 if (m_parentGroup != null)
2733 { 2736 {
@@ -2840,6 +2843,10 @@ namespace OpenSim.Region.Framework.Scenes
2840 /// <param name="remoteClient"></param> 2843 /// <param name="remoteClient"></param>
2841 public void SendFullUpdate(IClientAPI remoteClient, uint clientFlags) 2844 public void SendFullUpdate(IClientAPI remoteClient, uint clientFlags)
2842 { 2845 {
2846 if (IsAttachment)
2847 m_log.DebugFormat(
2848 "[SCENE OBJECT PART]: Sending part full update to {0} for {1} {2}", remoteClient.Name, Name, LocalId);
2849
2843 m_parentGroup.SendPartFullUpdate(remoteClient, this, clientFlags); 2850 m_parentGroup.SendPartFullUpdate(remoteClient, this, clientFlags);
2844 } 2851 }
2845 2852
@@ -2848,6 +2855,10 @@ namespace OpenSim.Region.Framework.Scenes
2848 /// </summary> 2855 /// </summary>
2849 public void SendFullUpdateToAllClients() 2856 public void SendFullUpdateToAllClients()
2850 { 2857 {
2858 if (IsAttachment)
2859 m_log.DebugFormat(
2860 "[SCENE OBJECT PART]: Sending full update for {0} {1} for all clients", Name, LocalId);
2861
2851 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 2862 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
2852 for (int i = 0; i < avatars.Length; i++) 2863 for (int i = 0; i < avatars.Length; i++)
2853 { 2864 {
@@ -2859,6 +2870,10 @@ namespace OpenSim.Region.Framework.Scenes
2859 2870
2860 public void SendFullUpdateToAllClientsExcept(UUID agentID) 2871 public void SendFullUpdateToAllClientsExcept(UUID agentID)
2861 { 2872 {
2873 if (IsAttachment)
2874 m_log.DebugFormat(
2875 "[SCENE OBJECT PART]: Sending full update for {0} {1} to all clients except {2}", Name, LocalId, agentID);
2876
2862 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences(); 2877 ScenePresence[] avatars = m_parentGroup.Scene.GetScenePresences();
2863 for (int i = 0; i < avatars.Length; i++) 2878 for (int i = 0; i < avatars.Length; i++)
2864 { 2879 {
@@ -2965,6 +2980,9 @@ namespace OpenSim.Region.Framework.Scenes
2965 { 2980 {
2966 if (m_updateFlag == 2) // is a new prim, just created/reloaded or has major changes 2981 if (m_updateFlag == 2) // is a new prim, just created/reloaded or has major changes
2967 { 2982 {
2983 if (IsAttachment)
2984 m_log.DebugFormat("[SOP]: Sending scheduled full update for {0} {1}", Name, LocalId);
2985
2968 AddFullUpdateToAllAvatars(); 2986 AddFullUpdateToAllAvatars();
2969 ClearUpdateSchedule(); 2987 ClearUpdateSchedule();
2970 } 2988 }