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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 1a96f1b..c6264b5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3072,6 +3072,7 @@ namespace OpenSim.Region.Framework.Scenes
3072 //isattachment = ParentGroup.RootPart.IsAttachment; 3072 //isattachment = ParentGroup.RootPart.IsAttachment;
3073 3073
3074 remoteClient.SendPrimUpdate(this, PrimUpdateFlags.FullUpdate); 3074 remoteClient.SendPrimUpdate(this, PrimUpdateFlags.FullUpdate);
3075 ParentGroup.Scene.StatsReporter.AddObjectUpdates(1);
3075 } 3076 }
3076 3077
3077 /// <summary> 3078 /// <summary>
@@ -4848,7 +4849,12 @@ namespace OpenSim.Region.Framework.Scenes
4848 4849
4849 // Causes this thread to dig into the Client Thread Data. 4850 // Causes this thread to dig into the Client Thread Data.
4850 // Remember your locking here! 4851 // Remember your locking here!
4851 remoteClient.SendPrimUpdate(this, PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); 4852 remoteClient.SendPrimUpdate(
4853 this,
4854 PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity
4855 | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity);
4856
4857 ParentGroup.Scene.StatsReporter.AddObjectUpdates(1);
4852 } 4858 }
4853 4859
4854 public void AddScriptLPS(int count) 4860 public void AddScriptLPS(int count)