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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 56b2f13..a5296eb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2479,7 +2479,7 @@ namespace OpenSim.Region.Framework.Scenes
2479 //m_log.Debug("prev: " + prevflag.ToString() + " curr: " + Flags.ToString()); 2479 //m_log.Debug("prev: " + prevflag.ToString() + " curr: " + Flags.ToString());
2480 //ScheduleFullUpdate(); 2480 //ScheduleFullUpdate();
2481 } 2481 }
2482 2482
2483 public void RemoveScriptEvents(UUID scriptid) 2483 public void RemoveScriptEvents(UUID scriptid)
2484 { 2484 {
2485 lock (m_scriptEvents) 2485 lock (m_scriptEvents)
@@ -2533,6 +2533,8 @@ namespace OpenSim.Region.Framework.Scenes
2533 /// </summary> 2533 /// </summary>
2534 public void ScheduleFullUpdate() 2534 public void ScheduleFullUpdate()
2535 { 2535 {
2536// m_log.DebugFormat("[SCENE OBJECT PART]: Scheduling full update for {0} {1}", Name, LocalId);
2537
2536 if (m_parentGroup != null) 2538 if (m_parentGroup != null)
2537 { 2539 {
2538 m_parentGroup.QueueForUpdateCheck(); 2540 m_parentGroup.QueueForUpdateCheck();
@@ -4042,6 +4044,8 @@ namespace OpenSim.Region.Framework.Scenes
4042 4044
4043 if (m_parentGroup == null) 4045 if (m_parentGroup == null)
4044 { 4046 {
4047// m_log.DebugFormat(
4048// "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents() since m_parentGroup == null", Name, LocalId);
4045 ScheduleFullUpdate(); 4049 ScheduleFullUpdate();
4046 return; 4050 return;
4047 } 4051 }
@@ -4058,9 +4062,15 @@ namespace OpenSim.Region.Framework.Scenes
4058 LocalFlags=(PrimFlags)objectflagupdate; 4062 LocalFlags=(PrimFlags)objectflagupdate;
4059 4063
4060 if (m_parentGroup != null && m_parentGroup.RootPart == this) 4064 if (m_parentGroup != null && m_parentGroup.RootPart == this)
4065 {
4061 m_parentGroup.aggregateScriptEvents(); 4066 m_parentGroup.aggregateScriptEvents();
4067 }
4062 else 4068 else
4069 {
4070// m_log.DebugFormat(
4071// "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId);
4063 ScheduleFullUpdate(); 4072 ScheduleFullUpdate();
4073 }
4064 } 4074 }
4065 4075
4066 public int registerTargetWaypoint(Vector3 target, float tolerance) 4076 public int registerTargetWaypoint(Vector3 target, float tolerance)