diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index dd00ff4..a4d455c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -195,6 +195,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
195 | 195 | ||
196 | [XmlIgnore] | 196 | [XmlIgnore] |
197 | private PrimFlags LocalFlags = 0; | 197 | private PrimFlags LocalFlags = 0; |
198 | [XmlIgnore] | ||
199 | private float m_damage = -1.0f; | ||
198 | private byte[] m_TextureAnimation; | 200 | private byte[] m_TextureAnimation; |
199 | private byte m_clickAction = 0; | 201 | private byte m_clickAction = 0; |
200 | private Color m_color = Color.Black; | 202 | private Color m_color = Color.Black; |
@@ -484,6 +486,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
484 | set { m_rezzed = value; } | 486 | set { m_rezzed = value; } |
485 | } | 487 | } |
486 | 488 | ||
489 | [XmlIgnore] | ||
490 | public float Damage | ||
491 | { | ||
492 | get { return m_damage; } | ||
493 | set { m_damage = value; } | ||
494 | } | ||
495 | |||
487 | /// <summary> | 496 | /// <summary> |
488 | /// The position of the entire group that this prim belongs to. | 497 | /// The position of the entire group that this prim belongs to. |
489 | /// </summary> | 498 | /// </summary> |