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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 72604d8..11682d9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4171,9 +4171,13 @@ namespace OpenSim.Region.Framework.Scenes
4171 ScheduleFullUpdate(); 4171 ScheduleFullUpdate();
4172 } 4172 }
4173 4173
4174 // Added to handle bug in libsecondlife's TextureEntry.ToBytes() 4174 /// <summary>
4175 // not handling RGBA properly. Cycles through, and "fixes" the color 4175 /// Update the textures on the part.
4176 // info 4176 /// </summary>
4177 /// Added to handle bug in libsecondlife's TextureEntry.ToBytes()
4178 /// not handling RGBA properly. Cycles through, and "fixes" the color
4179 /// info
4180 /// <param name="tex"></param>
4177 public void UpdateTexture(Primitive.TextureEntry tex) 4181 public void UpdateTexture(Primitive.TextureEntry tex)
4178 { 4182 {
4179 //Color4 tmpcolor; 4183 //Color4 tmpcolor;