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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 90ad34e..e8a1070 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -261,12 +261,9 @@ namespace OpenSim.Region.Framework.Scenes
261 } 261 }
262 protected SceneObjectPartInventory m_inventory; 262 protected SceneObjectPartInventory m_inventory;
263 263
264
265 public bool Undoing; 264 public bool Undoing;
266
267 265
268 public bool IgnoreUndoUpdate = false; 266 public bool IgnoreUndoUpdate = false;
269
270 267
271 private PrimFlags LocalFlags; 268 private PrimFlags LocalFlags;
272 269
@@ -4645,6 +4642,8 @@ namespace OpenSim.Region.Framework.Scenes
4645 4642
4646 ParentGroup.HasGroupChanged = true; 4643 ParentGroup.HasGroupChanged = true;
4647 ScheduleFullUpdate(); 4644 ScheduleFullUpdate();
4645
4646// m_log.DebugFormat("[SCENE OBJECT PART]: Updated PrimFlags on {0} {1} to {2}", Name, LocalId, Flags);
4648 } 4647 }
4649 4648
4650 public void UpdateRotation(Quaternion rot) 4649 public void UpdateRotation(Quaternion rot)
@@ -4864,7 +4863,7 @@ namespace OpenSim.Region.Framework.Scenes
4864 // m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting; 4863 // m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting;
4865 //} 4864 //}
4866 4865
4867 LocalFlags=(PrimFlags)objectflagupdate; 4866 LocalFlags = (PrimFlags)objectflagupdate;
4868 4867
4869 if (m_parentGroup != null && m_parentGroup.RootPart == this) 4868 if (m_parentGroup != null && m_parentGroup.RootPart == this)
4870 { 4869 {