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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 5c4a2a3..40112c9 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -514,7 +514,7 @@ namespace OpenSim.Region.Framework.Scenes
514 514
515 // This is necessary so that TaskInventoryItem parent ids correctly reference the new uuid of this part 515 // This is necessary so that TaskInventoryItem parent ids correctly reference the new uuid of this part
516 if (Inventory != null) 516 if (Inventory != null)
517 Inventory.ResetInventoryIDs(); 517 Inventory.ResetObjectID();
518 } 518 }
519 } 519 }
520 520
@@ -2800,6 +2800,7 @@ namespace OpenSim.Region.Framework.Scenes
2800 UUID = UUID.Random(); 2800 UUID = UUID.Random();
2801 LinkNum = linkNum; 2801 LinkNum = linkNum;
2802 LocalId = 0; 2802 LocalId = 0;
2803 Inventory.ResetInventoryIDs();
2803 } 2804 }
2804 2805
2805 /// <summary> 2806 /// <summary>