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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 6029221..22b81dc 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2302,8 +2302,13 @@ namespace OpenSim.Region.Framework.Scenes
2302 dupe.m_isBackedUp = false; 2302 dupe.m_isBackedUp = false;
2303 dupe.m_parts = new MapAndArray<OpenMetaverse.UUID, SceneObjectPart>(); 2303 dupe.m_parts = new MapAndArray<OpenMetaverse.UUID, SceneObjectPart>();
2304 2304
2305 dupe.inTransit = inTransit; // this shouldn't be needed TEST 2305 // a copy isnt backedup
2306 dupe.Backup = false;
2307 dupe.m_isBackedUp = false;
2306 2308
2309 // a copy is not in transit hopefully
2310 dupe.inTransit = false;
2311
2307 // new group as no sitting avatars 2312 // new group as no sitting avatars
2308 dupe.m_sittingAvatars = new List<ScenePresence>(); 2313 dupe.m_sittingAvatars = new List<ScenePresence>();
2309 2314