diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 7493368..2507c67 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1568,7 +1568,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1568 | public void ApplyPhysics(bool m_physicalPrim) | 1568 | public void ApplyPhysics(bool m_physicalPrim) |
1569 | { | 1569 | { |
1570 | // Apply physics to the root prim | 1570 | // Apply physics to the root prim |
1571 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive, m_physicalPrim); | 1571 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_rootPart.VolumeDetectActive); |
1572 | 1572 | ||
1573 | // Apply physics to child prims | 1573 | // Apply physics to child prims |
1574 | SceneObjectPart[] parts = m_parts.GetArray(); | 1574 | SceneObjectPart[] parts = m_parts.GetArray(); |
@@ -1578,7 +1578,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1578 | { | 1578 | { |
1579 | SceneObjectPart part = parts[i]; | 1579 | SceneObjectPart part = parts[i]; |
1580 | if (part.LocalId != m_rootPart.LocalId) | 1580 | if (part.LocalId != m_rootPart.LocalId) |
1581 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); | 1581 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive); |
1582 | } | 1582 | } |
1583 | 1583 | ||
1584 | // Hack to get the physics scene geometries in the right spot | 1584 | // Hack to get the physics scene geometries in the right spot |