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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 768ceb5..9cb1398 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -301,6 +301,9 @@ namespace OpenSim.Region.Framework.Scenes
301 set { m_rootPart.GroupID = value; } 301 set { m_rootPart.GroupID = value; }
302 } 302 }
303 303
304 /// <value>
305 /// The parts of this scene object group. You must lock this property before using it.
306 /// </value>
304 public Dictionary<UUID, SceneObjectPart> Children 307 public Dictionary<UUID, SceneObjectPart> Children
305 { 308 {
306 get { return m_parts; } 309 get { return m_parts; }
@@ -2239,7 +2242,7 @@ namespace OpenSim.Region.Framework.Scenes
2239 } 2242 }
2240 2243
2241 /// <summary> 2244 /// <summary>
2242 /// Get a child part with a given UUID 2245 /// Get a part with a given UUID
2243 /// </summary> 2246 /// </summary>
2244 /// <param name="primID"></param> 2247 /// <param name="primID"></param>
2245 /// <returns>null if a child part with the primID was not found</returns> 2248 /// <returns>null if a child part with the primID was not found</returns>
@@ -2254,7 +2257,7 @@ namespace OpenSim.Region.Framework.Scenes
2254 } 2257 }
2255 2258
2256 /// <summary> 2259 /// <summary>
2257 /// Get a child part with a given local ID 2260 /// Get a part with a given local ID
2258 /// </summary> 2261 /// </summary>
2259 /// <param name="localID"></param> 2262 /// <param name="localID"></param>
2260 /// <returns>null if a child part with the local ID was not found</returns> 2263 /// <returns>null if a child part with the local ID was not found</returns>