diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 64a6dd5..b8b3db5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1383,12 +1383,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1383 | if (!m_isBackedUp) | 1383 | if (!m_isBackedUp) |
1384 | return; | 1384 | return; |
1385 | 1385 | ||
1386 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let | ||
1387 | // any exception propogate upwards. | ||
1388 | |||
1389 | if (IsDeleted || UUID == UUID.Zero) | 1386 | if (IsDeleted || UUID == UUID.Zero) |
1390 | return; | 1387 | return; |
1391 | 1388 | ||
1389 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let | ||
1390 | // any exception propogate upwards. | ||
1392 | try | 1391 | try |
1393 | { | 1392 | { |
1394 | if (!m_scene.ShuttingDown) // if shutting down then there will be nothing to handle the return so leave till next restart | 1393 | if (!m_scene.ShuttingDown) // if shutting down then there will be nothing to handle the return so leave till next restart |