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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 4e0e183..fc04761 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3401,6 +3401,20 @@ namespace OpenSim.Region.Framework.Scenes
3401 return count; 3401 return count;
3402 } 3402 }
3403 3403
3404 /// <summary>
3405 /// Gets the number of sitting avatars.
3406 /// </summary>
3407 /// <remarks>This applies to all sitting avatars whether there is a sit target set or not.</remarks>
3408 /// <returns></returns>
3409 public int GetSittingAvatarsCount()
3410 {
3411 int count = 0;
3412
3413 Array.ForEach<SceneObjectPart>(m_parts.GetArray(), p => count += p.GetSittingAvatarsCount());
3414
3415 return count;
3416 }
3417
3404 public override string ToString() 3418 public override string ToString()
3405 { 3419 {
3406 return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition); 3420 return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition);