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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index da10505..dd5e986 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2148,30 +2148,6 @@ namespace OpenSim.Region.Framework.Scenes
2148 } 2148 }
2149 } 2149 }
2150 2150
2151 public void ScheduleFullUpdateToAvatar(ScenePresence presence)
2152 {
2153// m_log.DebugFormat("[SOG]: Scheduling full update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
2154
2155 RootPart.AddFullUpdateToAvatar(presence);
2156
2157 SceneObjectPart[] parts = m_parts.GetArray();
2158 for (int i = 0; i < parts.Length; i++)
2159 {
2160 SceneObjectPart part = parts[i];
2161 if (part != RootPart)
2162 part.AddFullUpdateToAvatar(presence);
2163 }
2164 }
2165
2166 public void ScheduleTerseUpdateToAvatar(ScenePresence presence)
2167 {
2168// m_log.DebugFormat("[SOG]: Scheduling terse update for {0} {1} just to avatar {2}", Name, UUID, presence.Name);
2169
2170 SceneObjectPart[] parts = m_parts.GetArray();
2171 for (int i = 0; i < parts.Length; i++)
2172 parts[i].AddTerseUpdateToAvatar(presence);
2173 }
2174
2175 /// <summary> 2151 /// <summary>
2176 /// Schedule a full update for this scene object 2152 /// Schedule a full update for this scene object
2177 /// </summary> 2153 /// </summary>