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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 20a2abc..9b66fad 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1588,9 +1588,9 @@ namespace OpenSim.Region.Framework.Scenes
1588 1588
1589 public void aggregateScriptEvents() 1589 public void aggregateScriptEvents()
1590 { 1590 {
1591 uint objectflagupdate=(uint)RootPart.GetEffectiveObjectFlags(); 1591 PrimFlags objectflagupdate = (PrimFlags)RootPart.GetEffectiveObjectFlags();
1592 1592
1593 scriptEvents aggregateScriptEvents=0; 1593 scriptEvents aggregateScriptEvents = 0;
1594 1594
1595 lockPartsForRead(true); 1595 lockPartsForRead(true);
1596 { 1596 {
@@ -1600,7 +1600,7 @@ namespace OpenSim.Region.Framework.Scenes
1600 if (part == null) 1600 if (part == null)
1601 continue; 1601 continue;
1602 if (part != RootPart) 1602 if (part != RootPart)
1603 part.ObjectFlags = objectflagupdate; 1603 part.Flags = objectflagupdate;
1604 aggregateScriptEvents |= part.AggregateScriptEvents; 1604 aggregateScriptEvents |= part.AggregateScriptEvents;
1605 1605
1606 } 1606 }