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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs9
1 files changed, 1 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 878476e..afb5ccf 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -229,8 +229,6 @@ namespace OpenSim.Region.Framework.Scenes
229 get { return RootPart.VolumeDetectActive; } 229 get { return RootPart.VolumeDetectActive; }
230 } 230 }
231 231
232 public float scriptScore;
233
234 private Vector3 lastPhysGroupPos; 232 private Vector3 lastPhysGroupPos;
235 private Quaternion lastPhysGroupRot; 233 private Quaternion lastPhysGroupRot;
236 234
@@ -1184,12 +1182,7 @@ namespace OpenSim.Region.Framework.Scenes
1184 1182
1185 public void AddScriptLPS(int count) 1183 public void AddScriptLPS(int count)
1186 { 1184 {
1187 if (scriptScore + count >= float.MaxValue - count) 1185 m_scene.SceneGraph.AddToScriptLPS(count);
1188 scriptScore = 0;
1189
1190 scriptScore += (float)count;
1191 SceneGraph d = m_scene.SceneGraph;
1192 d.AddToScriptLPS(count);
1193 } 1186 }
1194 1187
1195 public void AddActiveScriptCount(int count) 1188 public void AddActiveScriptCount(int count)