diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 96cc376..4e0e183 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1055,16 +1055,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1055 | { | 1055 | { |
1056 | return Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f); | 1056 | return Utils.FloatToUInt16(m_scene.TimeDilation, 0.0f, 1.0f); |
1057 | } | 1057 | } |
1058 | |||
1059 | /// <summary> | ||
1060 | /// Added as a way for the storage provider to reset the scene, | ||
1061 | /// most likely a better way to do this sort of thing but for now... | ||
1062 | /// </summary> | ||
1063 | /// <param name="scene"></param> | ||
1064 | public void SetScene(Scene scene) | ||
1065 | { | ||
1066 | m_scene = scene; | ||
1067 | } | ||
1068 | 1058 | ||
1069 | /// <summary> | 1059 | /// <summary> |
1070 | /// Set a part to act as the root part for this scene object | 1060 | /// Set a part to act as the root part for this scene object |