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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index f173c95..a73d9b6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -265,6 +265,8 @@ namespace OpenSim.Region.Framework.Scenes
265 265
266 public void ApplyNextOwnerPermissions() 266 public void ApplyNextOwnerPermissions()
267 { 267 {
268// m_log.DebugFormat("[PRIM INVENTORY]: Applying next owner permissions to {0} {1}", Name, UUID);
269
268 SceneObjectPart[] parts = m_parts.GetArray(); 270 SceneObjectPart[] parts = m_parts.GetArray();
269 for (int i = 0; i < parts.Length; i++) 271 for (int i = 0; i < parts.Length; i++)
270 parts[i].ApplyNextOwnerPermissions(); 272 parts[i].ApplyNextOwnerPermissions();