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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 9cd2247..b9872ca 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -613,7 +613,6 @@ namespace OpenSim.Region.Framework.Scenes
613 613
614 newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance); 614 newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance);
615 newAvatar.IsChildAgent = true; 615 newAvatar.IsChildAgent = true;
616 newAvatar.MaxPrimsPerFrame = m_parentScene.MaxPrimsPerFrame;
617 616
618 AddScenePresence(newAvatar); 617 AddScenePresence(newAvatar);
619 618
@@ -1107,23 +1106,6 @@ namespace OpenSim.Region.Framework.Scenes
1107 return UUID.Zero; 1106 return UUID.Zero;
1108 } 1107 }
1109 1108
1110 protected internal void ForEachClient(Action<IClientAPI> action)
1111 {
1112 List<ScenePresence> splist = GetScenePresences();
1113 foreach (ScenePresence presence in splist)
1114 {
1115 try
1116 {
1117 action(presence.ControllingClient);
1118 }
1119 catch (Exception e)
1120 {
1121 // Catch it and move on. This includes situations where splist has inconsistent info
1122 m_log.WarnFormat("[SCENE]: Problem processing action in ForEachClient: ", e.Message);
1123 }
1124 }
1125 }
1126
1127 protected internal void ForEachSOG(Action<SceneObjectGroup> action) 1109 protected internal void ForEachSOG(Action<SceneObjectGroup> action)
1128 { 1110 {
1129 List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values); 1111 List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values);