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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index f47450f..9f38a99 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1720,6 +1720,8 @@ namespace OpenSim.Region.Framework.Scenes
1720 /// <param name="originalPrim"></param> 1720 /// <param name="originalPrim"></param>
1721 /// <param name="offset"></param> 1721 /// <param name="offset"></param>
1722 /// <param name="flags"></param> 1722 /// <param name="flags"></param>
1723 /// <param name="AgentID"></param>
1724 /// <param name="GroupID"></param>
1723 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID) 1725 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
1724 { 1726 {
1725 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1727 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
@@ -1734,7 +1736,10 @@ namespace OpenSim.Region.Framework.Scenes
1734 /// <param name="originalPrim"></param> 1736 /// <param name="originalPrim"></param>
1735 /// <param name="offset"></param> 1737 /// <param name="offset"></param>
1736 /// <param name="flags"></param> 1738 /// <param name="flags"></param>
1737 protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) 1739 /// <param name="AgentID"></param>
1740 /// <param name="GroupID"></param>
1741 /// <param name="rot"></param>
1742 public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
1738 { 1743 {
1739 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1744 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
1740 SceneObjectGroup original = GetGroupByPrim(originalPrimID); 1745 SceneObjectGroup original = GetGroupByPrim(originalPrimID);