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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneGraph.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index c0ec5df..5acc227 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -1824,6 +1824,8 @@ namespace OpenSim.Region.Framework.Scenes
1824 /// <param name="originalPrim"></param> 1824 /// <param name="originalPrim"></param>
1825 /// <param name="offset"></param> 1825 /// <param name="offset"></param>
1826 /// <param name="flags"></param> 1826 /// <param name="flags"></param>
1827 /// <param name="AgentID"></param>
1828 /// <param name="GroupID"></param>
1827 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID) 1829 protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
1828 { 1830 {
1829 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1831 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
@@ -1838,7 +1840,10 @@ namespace OpenSim.Region.Framework.Scenes
1838 /// <param name="originalPrim"></param> 1840 /// <param name="originalPrim"></param>
1839 /// <param name="offset"></param> 1841 /// <param name="offset"></param>
1840 /// <param name="flags"></param> 1842 /// <param name="flags"></param>
1841 protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) 1843 /// <param name="AgentID"></param>
1844 /// <param name="GroupID"></param>
1845 /// <param name="rot"></param>
1846 public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
1842 { 1847 {
1843 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); 1848 //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
1844 SceneObjectGroup original = GetGroupByPrim(originalPrimID); 1849 SceneObjectGroup original = GetGroupByPrim(originalPrimID);