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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs (renamed from OpenSim/Region/Environment/Scenes/SceneGraph.cs)15
1 files changed, 9 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 24eaad1..2877dcd 100644
--- a/OpenSim/Region/Environment/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -32,10 +32,10 @@ using OpenMetaverse;
32using OpenMetaverse.Packets; 32using OpenMetaverse.Packets;
33using log4net; 33using log4net;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.Environment.Types; 35using OpenSim.Region.Framework.Scenes.Types;
36using OpenSim.Region.Physics.Manager; 36using OpenSim.Region.Physics.Manager;
37 37
38namespace OpenSim.Region.Environment.Scenes 38namespace OpenSim.Region.Framework.Scenes
39{ 39{
40 public delegate void PhysicsCrash(); 40 public delegate void PhysicsCrash();
41 41
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes
312 /// Delete an object from the scene 312 /// Delete an object from the scene
313 /// </summary> 313 /// </summary>
314 /// <returns>true if the object was deleted, false if there was no object to delete</returns> 314 /// <returns>true if the object was deleted, false if there was no object to delete</returns>
315 protected internal bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) 315 public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked)
316 { 316 {
317 if (Entities.ContainsKey(uuid)) 317 if (Entities.ContainsKey(uuid))
318 { 318 {
@@ -797,8 +797,11 @@ namespace OpenSim.Region.Environment.Scenes
797 /// suitable solution). 797 /// suitable solution).
798 /// </summary> 798 /// </summary>
799 /// <param name="agentId"></param> 799 /// <param name="agentId"></param>
800 /// <returns>null if either the avatar wasn't in the scene, or they do not have a controlling client</returns> 800 /// <returns>null if either the avatar wasn't in the scene, or
801 protected internal IClientAPI GetControllingClient(UUID agentId) 801 /// they do not have a controlling client</returns>
802 /// <remarks>this used to be protected internal, but that
803 /// prevents CapabilitiesModule from accessing it</remarks>
804 public IClientAPI GetControllingClient(UUID agentId)
802 { 805 {
803 ScenePresence presence = GetScenePresence(agentId); 806 ScenePresence presence = GetScenePresence(agentId);
804 807
@@ -1034,7 +1037,7 @@ namespace OpenSim.Region.Environment.Scenes
1034 return Entities.GetEntities(); 1037 return Entities.GetEntities();
1035 } 1038 }
1036 1039
1037 protected internal Dictionary<uint, float> GetTopScripts() 1040 public Dictionary<uint, float> GetTopScripts()
1038 { 1041 {
1039 Dictionary<uint, float> topScripts = new Dictionary<uint, float>(); 1042 Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
1040 1043