diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 3eefd3c..6304778 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
115 | OpenSim.Framework.RegionFlags? regionFlags = n.RegionFlags; | 115 | OpenSim.Framework.RegionFlags? regionFlags = n.RegionFlags; |
116 | 116 | ||
117 | // m_log.DebugFormat( | 117 | // m_log.DebugFormat( |
118 | // "{0}: Region flags for {1} as seen by {2} are {3}", | 118 | // "{0}: Region flags for {1} as seen by {2} are {3}", |
119 | // LogHeader, n.RegionName, m_scene.Name, regionFlags != null ? regionFlags.ToString() : "not present"); | 119 | // LogHeader, n.RegionName, m_scene.Name, regionFlags != null ? regionFlags.ToString() : "not present"); |
120 | 120 | ||
121 | // Robust services before 2015-01-14 do not return the regionFlags information. In this case, we could | 121 | // Robust services before 2015-01-14 do not return the regionFlags information. In this case, we could |
@@ -175,7 +175,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
175 | public void SendChildAgentDataUpdate(AgentPosition cAgentData, ScenePresence presence) | 175 | public void SendChildAgentDataUpdate(AgentPosition cAgentData, ScenePresence presence) |
176 | { | 176 | { |
177 | // m_log.DebugFormat( | 177 | // m_log.DebugFormat( |
178 | // "[SCENE COMMUNICATION SERVICE]: Sending child agent position updates for {0} in {1}", | 178 | // "[SCENE COMMUNICATION SERVICE]: Sending child agent position updates for {0} in {1}", |
179 | // presence.Name, m_scene.Name); | 179 | // presence.Name, m_scene.Name); |
180 | 180 | ||
181 | // This assumes that we know what our neighbors are. | 181 | // This assumes that we know what our neighbors are. |
@@ -248,7 +248,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
248 | } | 248 | } |
249 | 249 | ||
250 | /// <summary> | 250 | /// <summary> |
251 | /// Closes a child agents in a collection of regions. Does so asynchronously | 251 | /// Closes a child agents in a collection of regions. Does so asynchronously |
252 | /// so that the caller doesn't wait. | 252 | /// so that the caller doesn't wait. |
253 | /// </summary> | 253 | /// </summary> |
254 | /// <param name="agentID"></param> | 254 | /// <param name="agentID"></param> |