diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 632646d..c8af4c3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
189 | } | 189 | } |
190 | } | 190 | } |
191 | 191 | ||
192 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, ulong regionHandle); | 192 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, UUID scopeID, ulong regionHandle); |
193 | 193 | ||
194 | /// <summary> | 194 | /// <summary> |
195 | /// This informs all neighboring regions about the settings of it's child agent. | 195 | /// This informs all neighboring regions about the settings of it's child agent. |
@@ -198,7 +198,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
198 | /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc. | 198 | /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc. |
199 | /// | 199 | /// |
200 | /// </summary> | 200 | /// </summary> |
201 | private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, ulong regionHandle) | 201 | private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, UUID scopeID, ulong regionHandle) |
202 | { | 202 | { |
203 | //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName); | 203 | //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName); |
204 | try | 204 | try |
@@ -241,7 +241,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
241 | if (regionHandle != m_regionInfo.RegionHandle) | 241 | if (regionHandle != m_regionInfo.RegionHandle) |
242 | { | 242 | { |
243 | SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync; | 243 | SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync; |
244 | d.BeginInvoke(cAgentData, regionHandle, | 244 | d.BeginInvoke(cAgentData, m_regionInfo.ScopeID, regionHandle, |
245 | SendChildAgentDataUpdateCompleted, | 245 | SendChildAgentDataUpdateCompleted, |
246 | d); | 246 | d); |
247 | } | 247 | } |
@@ -269,7 +269,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
269 | //m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID); | 269 | //m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID); |
270 | uint x = 0, y = 0; | 270 | uint x = 0, y = 0; |
271 | Utils.LongToUInts(regionHandle, out x, out y); | 271 | Utils.LongToUInts(regionHandle, out x, out y); |
272 | GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | 272 | GridRegion destination = m_scene.GridService.GetRegionByPosition(m_regionInfo.ScopeID, (int)x, (int)y); |
273 | m_scene.SimulationService.CloseChildAgent(destination, agentID); | 273 | m_scene.SimulationService.CloseChildAgent(destination, agentID); |
274 | } | 274 | } |
275 | 275 | ||