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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 7d9b427..11cb8cd 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -250,7 +250,7 @@ namespace OpenSim.Region.Framework.Scenes
250 { 250 {
251 InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState; 251 InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState;
252 icon.EndInvoke(iar); 252 icon.EndInvoke(iar);
253 m_log.WarnFormat(" --> InformClientOfNeighbourCompleted"); 253 //m_log.WarnFormat(" --> InformClientOfNeighbourCompleted");
254 } 254 }
255 255
256 /// <summary> 256 /// <summary>
@@ -456,7 +456,7 @@ namespace OpenSim.Region.Framework.Scenes
456 int count = 0; 456 int count = 0;
457 foreach (GridRegion neighbour in neighbours) 457 foreach (GridRegion neighbour in neighbours)
458 { 458 {
459 m_log.WarnFormat("--> Going to send child agent to {0}", neighbour.RegionName); 459 //m_log.WarnFormat("--> Going to send child agent to {0}", neighbour.RegionName);
460 // Don't do it if there's already an agent in that region 460 // Don't do it if there's already an agent in that region
461 if (newRegions.Contains(neighbour.RegionHandle)) 461 if (newRegions.Contains(neighbour.RegionHandle))
462 newAgent = true; 462 newAgent = true;