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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 17503b1..9048f00 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4039,16 +4039,6 @@ namespace OpenSim.Region.Framework.Scenes
4039 ScenePresence presence = m_sceneGraph.GetScenePresence(agentID); 4039 ScenePresence presence = m_sceneGraph.GetScenePresence(agentID);
4040 if (presence != null) 4040 if (presence != null)
4041 { 4041 {
4042 // Nothing is removed here, so down count it as such
4043 if (presence.IsChildAgent)
4044 {
4045 m_sceneGraph.removeUserCount(false);
4046 }
4047 else
4048 {
4049 m_sceneGraph.removeUserCount(true);
4050 }
4051
4052 presence.ControllingClient.Close(); 4042 presence.ControllingClient.Close();
4053 return true; 4043 return true;
4054 } 4044 }