aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0cfc235..2750168 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3740,9 +3740,12 @@ namespace OpenSim.Region.Framework.Scenes
3740 3740
3741 // We have to wait until the viewer contacts this region after receiving EAC. 3741 // We have to wait until the viewer contacts this region after receiving EAC.
3742 // That calls AddNewClient, which finally creates the ScenePresence 3742 // That calls AddNewClient, which finally creates the ScenePresence
3743 m_log.Debug("ICADU -> pre wait");
3743 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); 3744 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID);
3745 m_log.Debug("ICADU -> post wait");
3744 if (childAgentUpdate != null) 3746 if (childAgentUpdate != null)
3745 { 3747 {
3748 m_log.Debug("ICADU -> not child agent!");
3746 childAgentUpdate.ChildAgentDataUpdate(cAgentData); 3749 childAgentUpdate.ChildAgentDataUpdate(cAgentData);
3747 return true; 3750 return true;
3748 } 3751 }
@@ -3758,7 +3761,7 @@ namespace OpenSim.Region.Framework.Scenes
3758 /// <returns>true if we handled it.</returns> 3761 /// <returns>true if we handled it.</returns>
3759 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) 3762 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData)
3760 { 3763 {
3761 //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); 3764 m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName);
3762 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 3765 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
3763 if (childAgentUpdate != null) 3766 if (childAgentUpdate != null)
3764 { 3767 {