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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 23fee4e..bfe8d2c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4290,6 +4290,16 @@ namespace OpenSim.Region.Framework.Scenes
4290 public SceneObjectGroup GetGroupByPrim(uint localID) 4290 public SceneObjectGroup GetGroupByPrim(uint localID)
4291 { 4291 {
4292 return m_sceneGraph.GetGroupByPrim(localID); 4292 return m_sceneGraph.GetGroupByPrim(localID);
4293 }
4294
4295 /// <summary>
4296 /// Get a scene object group that contains the prim with the given uuid
4297 /// </summary>
4298 /// <param name="fullID"></param>
4299 /// <returns>null if no scene object group containing that prim is found</returns>
4300 public SceneObjectGroup GetGroupByPrim(UUID fullID)
4301 {
4302 return m_sceneGraph.GetGroupByPrim(fullID);
4293 } 4303 }
4294 4304
4295 public override bool TryGetScenePresence(UUID agentID, out ScenePresence sp) 4305 public override bool TryGetScenePresence(UUID agentID, out ScenePresence sp)