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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 4fc2cbc..55fca9b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3743,8 +3743,10 @@ namespace OpenSim.Region.Framework.Scenes
3743 } 3743 }
3744 3744
3745 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); 3745 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID);
3746 m_log.Debug("ICADU -> post wait");
3746 if (childAgentUpdate != null) 3747 if (childAgentUpdate != null)
3747 { 3748 {
3749 m_log.Debug("ICADU -> not child agent!");
3748 childAgentUpdate.ChildAgentDataUpdate(cAgentData); 3750 childAgentUpdate.ChildAgentDataUpdate(cAgentData);
3749 return true; 3751 return true;
3750 } 3752 }
@@ -3760,7 +3762,7 @@ namespace OpenSim.Region.Framework.Scenes
3760 /// <returns>true if we handled it.</returns> 3762 /// <returns>true if we handled it.</returns>
3761 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) 3763 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData)
3762 { 3764 {
3763 //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); 3765 m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName);
3764 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 3766 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
3765 if (childAgentUpdate != null) 3767 if (childAgentUpdate != null)
3766 { 3768 {