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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs29
1 files changed, 0 insertions, 29 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e22dd2d..ef62b79 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3979,35 +3979,6 @@ namespace OpenSim.Region.Framework.Scenes
3979 objectCapacity = objects; 3979 objectCapacity = objects;
3980 } 3980 }
3981 3981
3982 public List<FriendListItem> GetFriendList(string id)
3983 {
3984 UUID avatarID;
3985 if (!UUID.TryParse(id, out avatarID))
3986 return new List<FriendListItem>();
3987
3988 return CommsManager.GetUserFriendList(avatarID);
3989 }
3990
3991 public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
3992 {
3993 return CommsManager.GetFriendRegionInfos(uuids);
3994 }
3995
3996 public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms)
3997 {
3998 m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms);
3999 }
4000
4001 public virtual void StoreUpdateFriendship(UUID ownerID, UUID friendID, uint perms)
4002 {
4003 m_sceneGridService.UpdateUserFriendPerms(ownerID, friendID, perms);
4004 }
4005
4006 public virtual void StoreRemoveFriendship(UUID ownerID, UUID ExfriendID)
4007 {
4008 m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID);
4009 }
4010
4011 #endregion 3982 #endregion
4012 3983
4013 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) 3984 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set)