diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 19 |
1 files changed, 4 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 4eb5d64..2e82e1f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1458,20 +1458,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1458 | } | 1458 | } |
1459 | 1459 | ||
1460 | /// <summary> | 1460 | /// <summary> |
1461 | /// Recount SceneObjectPart in parcel aabb | ||
1462 | /// </summary> | ||
1463 | private void UpdateLand() | ||
1464 | { | ||
1465 | if (LandChannel != null) | ||
1466 | { | ||
1467 | if (LandChannel.IsLandPrimCountTainted()) | ||
1468 | { | ||
1469 | EventManager.TriggerParcelPrimCountUpdate(); | ||
1470 | } | ||
1471 | } | ||
1472 | } | ||
1473 | |||
1474 | /// <summary> | ||
1475 | /// Update the terrain if it needs to be updated. | 1461 | /// Update the terrain if it needs to be updated. |
1476 | /// </summary> | 1462 | /// </summary> |
1477 | private void UpdateTerrain() | 1463 | private void UpdateTerrain() |
@@ -1565,8 +1551,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1565 | } | 1551 | } |
1566 | 1552 | ||
1567 | /// <summary> | 1553 | /// <summary> |
1568 | /// Return object to avatar Message | 1554 | /// Tell an agent that their object has been returned. |
1569 | /// </summary> | 1555 | /// </summary> |
1556 | /// <remarks> | ||
1557 | /// The actual return is handled by the caller. | ||
1558 | /// </remarks> | ||
1570 | /// <param name="agentID">Avatar Unique Id</param> | 1559 | /// <param name="agentID">Avatar Unique Id</param> |
1571 | /// <param name="objectName">Name of object returned</param> | 1560 | /// <param name="objectName">Name of object returned</param> |
1572 | /// <param name="location">Location of object returned</param> | 1561 | /// <param name="location">Location of object returned</param> |