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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs99
1 files changed, 0 insertions, 99 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f444e51..0ee818d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2381,103 +2381,6 @@ namespace OpenSim.Region.Framework.Scenes
2381 return successYN; 2381 return successYN;
2382 } 2382 }
2383 2383
2384 /// <summary>
2385 /// Handle a scene object that is crossing into this region from another.
2386 /// NOTE: Unused as of 2009-02-09. Soon to be deleted.
2387 /// </summary>
2388 /// <param name="regionHandle"></param>
2389 /// <param name="primID"></param>
2390 /// <param name="objXMLData"></param>
2391 /// <param name="XMLMethod"></param>
2392 /// <returns></returns>
2393 public bool IncomingInterRegionPrimGroup(UUID primID, string objXMLData, int XMLMethod)
2394 {
2395 if (XMLMethod == 0)
2396 {
2397 m_log.DebugFormat("[INTERREGION]: A new prim {0} arrived from a neighbor", primID);
2398 SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData);
2399 if (sceneObject.IsAttachment)
2400 sceneObject.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom;
2401
2402 return AddSceneObject(sceneObject);
2403 }
2404 else if ((XMLMethod == 100) && m_allowScriptCrossings)
2405 {
2406 m_log.Warn("[INTERREGION]: Prim state data arrived from a neighbor");
2407
2408 XmlDocument doc = new XmlDocument();
2409 doc.LoadXml(objXMLData);
2410
2411 XmlNodeList rootL = doc.GetElementsByTagName("ScriptData");
2412 if (rootL.Count == 1)
2413 {
2414 XmlNode rootNode = rootL[0];
2415 if (rootNode != null)
2416 {
2417 XmlNodeList partL = rootNode.ChildNodes;
2418
2419 foreach (XmlNode part in partL)
2420 {
2421 XmlNodeList nodeL = part.ChildNodes;
2422
2423 switch (part.Name)
2424 {
2425 case "Assemblies":
2426 foreach (XmlNode asm in nodeL)
2427 {
2428 string fn = asm.Attributes.GetNamedItem("Filename").Value;
2429
2430 Byte[] filedata = Convert.FromBase64String(asm.InnerText);
2431 string path = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
2432 path = Path.Combine(path, fn);
2433
2434 if (!File.Exists(path))
2435 {
2436 FileStream fs = File.Create(path);
2437 fs.Write(filedata, 0, filedata.Length);
2438 fs.Close();
2439 }
2440 }
2441 break;
2442 case "ScriptStates":
2443 foreach (XmlNode st in nodeL)
2444 {
2445 string id = st.Attributes.GetNamedItem("UUID").Value;
2446 UUID uuid = new UUID(id);
2447 XmlNode state = st.ChildNodes[0];
2448
2449 XmlDocument sdoc = new XmlDocument();
2450 XmlNode sxmlnode = sdoc.CreateNode(
2451 XmlNodeType.XmlDeclaration,
2452 "", "");
2453 sdoc.AppendChild(sxmlnode);
2454
2455 XmlNode newnode = sdoc.ImportNode(state, true);
2456 sdoc.AppendChild(newnode);
2457
2458 string spath = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
2459 spath = Path.Combine(spath, uuid.ToString());
2460 FileStream sfs = File.Create(spath + ".state");
2461 ASCIIEncoding enc = new ASCIIEncoding();
2462 Byte[] buf = enc.GetBytes(sdoc.InnerXml);
2463 sfs.Write(buf, 0, buf.Length);
2464 sfs.Close();
2465 }
2466 break;
2467 }
2468 }
2469 }
2470 }
2471
2472 SceneObjectPart RootPrim = GetSceneObjectPart(primID);
2473 RootPrim.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1);
2474
2475 return true;
2476 }
2477
2478 return true;
2479 }
2480
2481 public bool IncomingCreateObject(ISceneObject sog) 2384 public bool IncomingCreateObject(ISceneObject sog)
2482 { 2385 {
2483 //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted); 2386 //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted);
@@ -3350,7 +3253,6 @@ namespace OpenSim.Region.Framework.Scenes
3350 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; 3253 m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent;
3351 //m_eventManager.OnRegionUp += OtherRegionUp; 3254 //m_eventManager.OnRegionUp += OtherRegionUp;
3352 //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; 3255 //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
3353 m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup;
3354 //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; 3256 //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar;
3355 m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; 3257 m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid;
3356 m_sceneGridService.KiPrimitive += SendKillObject; 3258 m_sceneGridService.KiPrimitive += SendKillObject;
@@ -3374,7 +3276,6 @@ namespace OpenSim.Region.Framework.Scenes
3374 m_sceneGridService.KiPrimitive -= SendKillObject; 3276 m_sceneGridService.KiPrimitive -= SendKillObject;
3375 m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; 3277 m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid;
3376 //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; 3278 //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar;
3377 m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup;
3378 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; 3279 //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
3379 //m_eventManager.OnRegionUp -= OtherRegionUp; 3280 //m_eventManager.OnRegionUp -= OtherRegionUp;
3380 m_sceneGridService.OnExpectUser -= HandleNewUserConnection; 3281 m_sceneGridService.OnExpectUser -= HandleNewUserConnection;