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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7b1ef40..6274e02 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4792,7 +4792,7 @@ Environment.Exit(1);
4792 bool wasUsingPhysics = ((jointProxyObject.Flags & PrimFlags.Physics) != 0); 4792 bool wasUsingPhysics = ((jointProxyObject.Flags & PrimFlags.Physics) != 0);
4793 if (wasUsingPhysics) 4793 if (wasUsingPhysics)
4794 { 4794 {
4795 jointProxyObject.UpdatePrimFlags(false, false, true, false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock 4795 jointProxyObject.UpdatePrimFlags(false, false, true, false,false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock
4796 } 4796 }
4797 } 4797 }
4798 4798