diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index cb2c4cd..da99d4f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -233,19 +233,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
233 | public bool SendPeriodicAppearanceUpdates { get; set; } | 233 | public bool SendPeriodicAppearanceUpdates { get; set; } |
234 | 234 | ||
235 | /// <summary> | 235 | /// <summary> |
236 | /// How much a client has to change position before updates are sent to viewers. | 236 | /// How much a root agent has to change position before updates are sent to viewers. |
237 | /// </summary> | 237 | /// </summary> |
238 | public float ClientPositionUpdateTolerance { get; set; } | 238 | public float RootPositionUpdateTolerance { get; set; } |
239 | 239 | ||
240 | /// <summary> | 240 | /// <summary> |
241 | /// How much a client has to rotate before updates are sent to viewers. | 241 | /// How much a root agent has to rotate before updates are sent to viewers. |
242 | /// </summary> | 242 | /// </summary> |
243 | public float ClientRotationUpdateTolerance { get; set; } | 243 | public float RootRotationUpdateTolerance { get; set; } |
244 | 244 | ||
245 | /// <summary> | 245 | /// <summary> |
246 | /// How much a client has to change velocity before updates are sent to viewers. | 246 | /// How much a root agent has to change velocity before updates are sent to viewers. |
247 | /// </summary> | 247 | /// </summary> |
248 | public float ClientVelocityUpdateTolerance { get; set; } | 248 | public float RootVelocityUpdateTolerance { get; set; } |
249 | 249 | ||
250 | /// <summary> | 250 | /// <summary> |
251 | /// If greater than 1, we only send terse updates to other root agents on every n updates. | 251 | /// If greater than 1, we only send terse updates to other root agents on every n updates. |
@@ -1071,9 +1071,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1071 | PeriodicBackup = true; | 1071 | PeriodicBackup = true; |
1072 | UseBackup = true; | 1072 | UseBackup = true; |
1073 | 1073 | ||
1074 | ClientRotationUpdateTolerance = 0.01f; | 1074 | RootRotationUpdateTolerance = 0.01f; |
1075 | ClientVelocityUpdateTolerance = 0.001f; | 1075 | RootVelocityUpdateTolerance = 0.001f; |
1076 | ClientPositionUpdateTolerance = 0.05f; | 1076 | RootPositionUpdateTolerance = 0.05f; |
1077 | ChildReprioritizationDistance = 20.0; | 1077 | ChildReprioritizationDistance = 20.0; |
1078 | 1078 | ||
1079 | m_eventManager = new EventManager(); | 1079 | m_eventManager = new EventManager(); |