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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2b58795..b189599 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2802,8 +2802,10 @@ namespace OpenSim.Region.Framework.Scenes
2802 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); 2802 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
2803 newObject.ResumeScripts(); 2803 newObject.ResumeScripts();
2804 2804
2805 if (newObject.RootPart.KeyframeMotion != null) 2805 // AddSceneObject already does this and doing it again messes
2806 newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject); 2806 // up region crossings, so don't.
2807 //if (newObject.RootPart.KeyframeMotion != null)
2808 // newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
2807 } 2809 }
2808 2810
2809 // Do this as late as possible so that listeners have full access to the incoming object 2811 // Do this as late as possible so that listeners have full access to the incoming object