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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index daad3d2..f79bd23 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -136,6 +136,7 @@ namespace OpenSim.Region.Framework.Scenes
136 136
137 protected SceneCommunicationService m_sceneGridService; 137 protected SceneCommunicationService m_sceneGridService;
138 public bool LoginsDisabled = true; 138 public bool LoginsDisabled = true;
139 public bool LoadingPrims = false;
139 140
140 public new float TimeDilation 141 public new float TimeDilation
141 { 142 {
@@ -1906,6 +1907,7 @@ namespace OpenSim.Region.Framework.Scenes
1906 /// </summary> 1907 /// </summary>
1907 public virtual void LoadPrimsFromStorage(UUID regionID) 1908 public virtual void LoadPrimsFromStorage(UUID regionID)
1908 { 1909 {
1910 LoadingPrims = true;
1909 m_log.Info("[SCENE]: Loading objects from datastore"); 1911 m_log.Info("[SCENE]: Loading objects from datastore");
1910 1912
1911 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1913 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
@@ -1929,6 +1931,7 @@ namespace OpenSim.Region.Framework.Scenes
1929 } 1931 }
1930 1932
1931 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 1933 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
1934 LoadingPrims = false;
1932 } 1935 }
1933 1936
1934 1937