diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 50efe65..5517dc3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -134,9 +134,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
134 | // TODO: Possibly stop other classes being able to manipulate this directly. | 134 | // TODO: Possibly stop other classes being able to manipulate this directly. |
135 | private SceneGraph m_sceneGraph; | 135 | private SceneGraph m_sceneGraph; |
136 | private volatile int m_bordersLocked; | 136 | private volatile int m_bordersLocked; |
137 | private int m_RestartTimerCounter; | 137 | // private int m_RestartTimerCounter; |
138 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing | 138 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing |
139 | private int m_incrementsof15seconds; | 139 | // private int m_incrementsof15seconds; |
140 | private volatile bool m_backingup; | 140 | private volatile bool m_backingup; |
141 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); | 141 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); |
142 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); | 142 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
149 | private int m_update_events = 1; | 149 | private int m_update_events = 1; |
150 | private int m_update_backup = 200; | 150 | private int m_update_backup = 200; |
151 | private int m_update_terrain = 50; | 151 | private int m_update_terrain = 50; |
152 | private int m_update_land = 1; | 152 | // private int m_update_land = 1; |
153 | private int m_update_coarse_locations = 80; | 153 | private int m_update_coarse_locations = 80; |
154 | 154 | ||
155 | private int frameMS; | 155 | private int frameMS; |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
187 | private Timer m_mapGenerationTimer = new Timer(); | 187 | private Timer m_mapGenerationTimer = new Timer(); |
188 | private bool m_generateMaptiles; | 188 | private bool m_generateMaptiles; |
189 | 189 | ||
190 | private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); | 190 | // private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); |
191 | 191 | ||
192 | #endregion Fields | 192 | #endregion Fields |
193 | 193 | ||