diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index b43b227..4914d65 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2776,7 +2776,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2776 | 2776 | ||
2777 | public virtual void SubscribeToClientParcelEvents(IClientAPI client) | 2777 | public virtual void SubscribeToClientParcelEvents(IClientAPI client) |
2778 | { | 2778 | { |
2779 | client.OnObjectGroupRequest += m_sceneGraph.HandleObjectGroupUpdate; | ||
2780 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; | 2779 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; |
2781 | client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime; | 2780 | client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime; |
2782 | client.OnParcelBuy += ProcessParcelBuy; | 2781 | client.OnParcelBuy += ProcessParcelBuy; |
@@ -2903,7 +2902,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2903 | 2902 | ||
2904 | public virtual void UnSubscribeToClientParcelEvents(IClientAPI client) | 2903 | public virtual void UnSubscribeToClientParcelEvents(IClientAPI client) |
2905 | { | 2904 | { |
2906 | client.OnObjectGroupRequest -= m_sceneGraph.HandleObjectGroupUpdate; | ||
2907 | client.OnParcelReturnObjectsRequest -= LandChannel.ReturnObjectsInParcel; | 2905 | client.OnParcelReturnObjectsRequest -= LandChannel.ReturnObjectsInParcel; |
2908 | client.OnParcelSetOtherCleanTime -= LandChannel.SetParcelOtherCleanTime; | 2906 | client.OnParcelSetOtherCleanTime -= LandChannel.SetParcelOtherCleanTime; |
2909 | client.OnParcelBuy -= ProcessParcelBuy; | 2907 | client.OnParcelBuy -= ProcessParcelBuy; |
@@ -4287,7 +4285,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4287 | /// Get a scene object group that contains the prim with the given local id | 4285 | /// Get a scene object group that contains the prim with the given local id |
4288 | /// </summary> | 4286 | /// </summary> |
4289 | /// <param name="localID"></param> | 4287 | /// <param name="localID"></param> |
4290 | /// <returns>null if no scene object group containing that prim is found</returns> | 4288 | /// <returns>null if no scene object group containing that prim is found</returns> |
4291 | public SceneObjectGroup GetGroupByPrim(uint localID) | 4289 | public SceneObjectGroup GetGroupByPrim(uint localID) |
4292 | { | 4290 | { |
4293 | return m_sceneGraph.GetGroupByPrim(localID); | 4291 | return m_sceneGraph.GetGroupByPrim(localID); |