diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 027ec96..5e1c768 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2528,7 +2528,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2528 | sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance, type); | 2528 | sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance, type); |
2529 | m_eventManager.TriggerOnNewPresence(sp); | 2529 | m_eventManager.TriggerOnNewPresence(sp); |
2530 | 2530 | ||
2531 | sp.TeleportFlags = (TeleportFlags)aCircuit.teleportFlags; | 2531 | sp.TeleportFlags = (TPFlags)aCircuit.teleportFlags; |
2532 | 2532 | ||
2533 | // The first agent upon login is a root agent by design. | 2533 | // The first agent upon login is a root agent by design. |
2534 | // For this agent we will have to rez the attachments. | 2534 | // For this agent we will have to rez the attachments. |
@@ -3333,7 +3333,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3333 | { | 3333 | { |
3334 | // Let the SP know how we got here. This has a lot of interesting | 3334 | // Let the SP know how we got here. This has a lot of interesting |
3335 | // uses down the line. | 3335 | // uses down the line. |
3336 | sp.TeleportFlags = (TeleportFlags)teleportFlags; | 3336 | sp.TeleportFlags = (TPFlags)teleportFlags; |
3337 | 3337 | ||
3338 | if (sp.IsChildAgent) | 3338 | if (sp.IsChildAgent) |
3339 | { | 3339 | { |