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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 027ec96..5e1c768 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2528,7 +2528,7 @@ namespace OpenSim.Region.Framework.Scenes
2528 sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance, type); 2528 sp = m_sceneGraph.CreateAndAddChildScenePresence(client, aCircuit.Appearance, type);
2529 m_eventManager.TriggerOnNewPresence(sp); 2529 m_eventManager.TriggerOnNewPresence(sp);
2530 2530
2531 sp.TeleportFlags = (TeleportFlags)aCircuit.teleportFlags; 2531 sp.TeleportFlags = (TPFlags)aCircuit.teleportFlags;
2532 2532
2533 // The first agent upon login is a root agent by design. 2533 // The first agent upon login is a root agent by design.
2534 // For this agent we will have to rez the attachments. 2534 // For this agent we will have to rez the attachments.
@@ -3333,7 +3333,7 @@ namespace OpenSim.Region.Framework.Scenes
3333 { 3333 {
3334 // Let the SP know how we got here. This has a lot of interesting 3334 // Let the SP know how we got here. This has a lot of interesting
3335 // uses down the line. 3335 // uses down the line.
3336 sp.TeleportFlags = (TeleportFlags)teleportFlags; 3336 sp.TeleportFlags = (TPFlags)teleportFlags;
3337 3337
3338 if (sp.IsChildAgent) 3338 if (sp.IsChildAgent)
3339 { 3339 {