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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index ce386be..702e322 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1462,10 +1462,6 @@ namespace OpenSim.Region.Framework.Scenes
1462 StatsReporter.AddPhysicsFPS(physicsFPS); 1462 StatsReporter.AddPhysicsFPS(physicsFPS);
1463 StatsReporter.AddTimeDilation(TimeDilation); 1463 StatsReporter.AddTimeDilation(TimeDilation);
1464 StatsReporter.AddFPS(1); 1464 StatsReporter.AddFPS(1);
1465 StatsReporter.SetRootAgents(m_sceneGraph.GetRootAgentCount());
1466 StatsReporter.SetChildAgents(m_sceneGraph.GetChildAgentCount());
1467 StatsReporter.SetObjects(m_sceneGraph.GetTotalObjectsCount());
1468 StatsReporter.SetActiveObjects(m_sceneGraph.GetActiveObjectsCount());
1469 1465
1470 // frameMS currently records work frame times, not total frame times (work + any required sleep to 1466 // frameMS currently records work frame times, not total frame times (work + any required sleep to
1471 // reach min frame time. 1467 // reach min frame time.
@@ -1474,7 +1470,6 @@ namespace OpenSim.Region.Framework.Scenes
1474 StatsReporter.addAgentMS(agentMS); 1470 StatsReporter.addAgentMS(agentMS);
1475 StatsReporter.addPhysicsMS(physicsMS + physicsMS2); 1471 StatsReporter.addPhysicsMS(physicsMS + physicsMS2);
1476 StatsReporter.addOtherMS(otherMS); 1472 StatsReporter.addOtherMS(otherMS);
1477 StatsReporter.SetActiveScripts(m_sceneGraph.GetActiveScriptsCount());
1478 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); 1473 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS());
1479 1474
1480 if (LoginsDisabled && Frame == 20) 1475 if (LoginsDisabled && Frame == 20)