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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a4cc66d..3eb4f3e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3769,8 +3769,10 @@ namespace OpenSim.Region.Framework.Scenes
3769 } 3769 }
3770 3770
3771 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID); 3771 ScenePresence childAgentUpdate = WaitGetScenePresence(cAgentData.AgentID);
3772 m_log.Debug("ICADU -> post wait");
3772 if (childAgentUpdate != null) 3773 if (childAgentUpdate != null)
3773 { 3774 {
3775 m_log.Debug("ICADU -> not child agent!");
3774 childAgentUpdate.ChildAgentDataUpdate(cAgentData); 3776 childAgentUpdate.ChildAgentDataUpdate(cAgentData);
3775 return true; 3777 return true;
3776 } 3778 }
@@ -3786,7 +3788,7 @@ namespace OpenSim.Region.Framework.Scenes
3786 /// <returns>true if we handled it.</returns> 3788 /// <returns>true if we handled it.</returns>
3787 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData) 3789 public virtual bool IncomingChildAgentDataUpdate(AgentPosition cAgentData)
3788 { 3790 {
3789 //m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName); 3791 m_log.Debug(" XXX Scene IncomingChildAgentDataUpdate POSITION in " + RegionInfo.RegionName);
3790 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); 3792 ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
3791 if (childAgentUpdate != null) 3793 if (childAgentUpdate != null)
3792 { 3794 {