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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 49c1ebf..30fe976 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -278,6 +278,10 @@ namespace OpenSim.Region.Framework.Scenes
278 private bool m_firstHeartbeat = true; 278 private bool m_firstHeartbeat = true;
279 279
280 private UpdatePrioritizationSchemes m_update_prioritization_scheme = UpdatePrioritizationSchemes.Time; 280 private UpdatePrioritizationSchemes m_update_prioritization_scheme = UpdatePrioritizationSchemes.Time;
281 private bool m_reprioritization_enabled = true;
282 private double m_reprioritization_interval = 2000.0;
283 private double m_root_reprioritization_distance = 5.0;
284 private double m_child_reprioritization_distance = 10.0;
281 285
282 private object m_deleting_scene_object = new object(); 286 private object m_deleting_scene_object = new object();
283 287
@@ -291,6 +295,10 @@ namespace OpenSim.Region.Framework.Scenes
291 #region Properties 295 #region Properties
292 296
293 public UpdatePrioritizationSchemes UpdatePrioritizationScheme { get { return this.m_update_prioritization_scheme; } } 297 public UpdatePrioritizationSchemes UpdatePrioritizationScheme { get { return this.m_update_prioritization_scheme; } }
298 public bool IsReprioritizationEnabled { get { return m_reprioritization_enabled; } }
299 public double ReprioritizationInterval { get { return m_reprioritization_interval; } }
300 public double RootReprioritizationDistance { get { return m_root_reprioritization_distance; } }
301 public double ChildReprioritizationDistance { get { return m_child_reprioritization_distance; } }
294 302
295 public AgentCircuitManager AuthenticateHandler 303 public AgentCircuitManager AuthenticateHandler
296 { 304 {
@@ -542,6 +550,11 @@ namespace OpenSim.Region.Framework.Scenes
542 m_update_prioritization_scheme = UpdatePrioritizationSchemes.Time; 550 m_update_prioritization_scheme = UpdatePrioritizationSchemes.Time;
543 break; 551 break;
544 } 552 }
553
554 m_reprioritization_enabled = interest_management_config.GetBoolean("ReprioritizationEnabled", true);
555 m_reprioritization_interval = interest_management_config.GetDouble("ReprioritizationInterval", 5000.0);
556 m_root_reprioritization_distance = interest_management_config.GetDouble("RootReprioritizationDistance", 10.0);
557 m_child_reprioritization_distance = interest_management_config.GetDouble("ChildReprioritizationDistance", 20.0);
545 } 558 }
546 559
547 m_log.Info("[SCENE]: Using the " + m_update_prioritization_scheme + " prioritization scheme"); 560 m_log.Info("[SCENE]: Using the " + m_update_prioritization_scheme + " prioritization scheme");