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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0f57b7c..c3ab5e9 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -268,7 +268,7 @@ namespace OpenSim.Region.Framework.Scenes
268 268
269 public Scene(RegionInfo regInfo, AgentCircuitManager authen, 269 public Scene(RegionInfo regInfo, AgentCircuitManager authen,
270 CommunicationsManager commsMan, SceneCommunicationService sceneGridService, 270 CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
271 IAssetCache assetCach, StorageManager storeManager, 271 StorageManager storeManager,
272 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, 272 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
273 bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) 273 bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
274 { 274 {
@@ -281,7 +281,6 @@ namespace OpenSim.Region.Framework.Scenes
281 CommsManager = commsMan; 281 CommsManager = commsMan;
282 m_sceneGridService = sceneGridService; 282 m_sceneGridService = sceneGridService;
283 m_storageManager = storeManager; 283 m_storageManager = storeManager;
284 AssetCache = assetCach;
285 m_regInfo = regInfo; 284 m_regInfo = regInfo;
286 m_regionHandle = m_regInfo.RegionHandle; 285 m_regionHandle = m_regInfo.RegionHandle;
287 m_regionName = m_regInfo.RegionName; 286 m_regionName = m_regInfo.RegionName;
@@ -3543,7 +3542,7 @@ namespace OpenSim.Region.Framework.Scenes
3543 group.GetPartDescription(localID), 3542 group.GetPartDescription(localID),
3544 (sbyte)AssetType.Object, 3543 (sbyte)AssetType.Object,
3545 Utils.StringToBytes(sceneObjectXml)); 3544 Utils.StringToBytes(sceneObjectXml));
3546 AssetCache.AddAsset(asset); 3545 CommsManager.AssetCache.AddAsset(asset);
3547 3546
3548 InventoryItemBase item = new InventoryItemBase(); 3547 InventoryItemBase item = new InventoryItemBase();
3549 item.Creator = part.CreatorID; 3548 item.Creator = part.CreatorID;