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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 94ead98..28fce53 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2861,7 +2861,10 @@ namespace OpenSim.Region.Framework.Scenes
2861// "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); 2861// "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition);
2862 2862
2863 RootPrim.RemFlag(PrimFlags.TemporaryOnRez); 2863 RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
2864 2864
2865 // We must currently not resume scripts at this stage since AttachmentsModule does not have the
2866 // information that this is due to a teleport/border cross rather than an ordinary attachment.
2867 // We currently do this in Scene.MakeRootAgent() instead.
2865 if (AttachmentsModule != null) 2868 if (AttachmentsModule != null)
2866 AttachmentsModule.AttachObject(sp, grp, 0, false, false, false, true); 2869 AttachmentsModule.AttachObject(sp, grp, 0, false, false, false, true);
2867 } 2870 }