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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6d72154..de75375 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4953,5 +4953,16 @@ namespace OpenSim.Region.Framework.Scenes
4953 DeleteSceneObject(grp, true); 4953 DeleteSceneObject(grp, true);
4954 } 4954 }
4955 } 4955 }
4956
4957 // This method is called across the simulation connector to
4958 // determine if a given agent is allowed in this region
4959 // AS A ROOT AGENT. Returning false here will prevent them
4960 // from logging into the region, teleporting into the region
4961 // or corssing the broder walking, but will NOT prevent
4962 // child agent creation, thereby emulating the SL behavior.
4963 public bool QueryAccess(UUID agentID)
4964 {
4965 return true;
4966 }
4956 } 4967 }
4957} 4968}