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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7089368..62ee574 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -145,6 +145,7 @@ namespace OpenSim.Region.Framework.Scenes
145 145
146 protected SceneCommunicationService m_sceneGridService; 146 protected SceneCommunicationService m_sceneGridService;
147 public bool LoginsDisabled = true; 147 public bool LoginsDisabled = true;
148 public bool LoadingPrims = false;
148 149
149 public new float TimeDilation 150 public new float TimeDilation
150 { 151 {
@@ -1650,6 +1651,7 @@ namespace OpenSim.Region.Framework.Scenes
1650 /// </summary> 1651 /// </summary>
1651 public virtual void LoadPrimsFromStorage(UUID regionID) 1652 public virtual void LoadPrimsFromStorage(UUID regionID)
1652 { 1653 {
1654 LoadingPrims = true;
1653 m_log.Info("[SCENE]: Loading objects from datastore"); 1655 m_log.Info("[SCENE]: Loading objects from datastore");
1654 1656
1655 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1657 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
@@ -1673,6 +1675,7 @@ namespace OpenSim.Region.Framework.Scenes
1673 } 1675 }
1674 1676
1675 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 1677 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
1678 LoadingPrims = false;
1676 } 1679 }
1677 1680
1678 1681