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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 4531e06..aeca7df 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4383,6 +4383,16 @@ namespace OpenSim.Region.Framework.Scenes
4383 return m_sceneGraph.GetSceneObjectPart(fullID); 4383 return m_sceneGraph.GetSceneObjectPart(fullID);
4384 } 4384 }
4385 4385
4386 /// <summary>
4387 /// Get a scene object group that contains the prim with the given local id
4388 /// </summary>
4389 /// <param name="localID"></param>
4390 /// <returns>null if no scene object group containing that prim is found</returns>
4391 public SceneObjectGroup GetGroupByPrim(uint localID)
4392 {
4393 return m_sceneGraph.GetGroupByPrim(localID);
4394 }
4395
4386 public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) 4396 public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar)
4387 { 4397 {
4388 return m_sceneGraph.TryGetAvatar(avatarId, out avatar); 4398 return m_sceneGraph.TryGetAvatar(avatarId, out avatar);