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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs18
1 files changed, 14 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d4ef3d9..da8a1b8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -4221,6 +4221,20 @@ namespace OpenSim.Region.Framework.Scenes
4221 } 4221 }
4222 4222
4223 childAgentUpdate.ChildAgentDataUpdate(cAgentData); 4223 childAgentUpdate.ChildAgentDataUpdate(cAgentData);
4224
4225 int ntimes = 20;
4226 if (cAgentData.SenderWantsToWaitForRoot)
4227 {
4228 while (childAgentUpdate.IsChildAgent && ntimes-- > 0)
4229 Thread.Sleep(500);
4230
4231 m_log.DebugFormat(
4232 "[SCENE PRESENCE]: Found presence {0} {1} {2} in {3} after {4} waits",
4233 childAgentUpdate.Name, childAgentUpdate.UUID, childAgentUpdate.IsChildAgent ? "child" : "root", RegionInfo.RegionName, 20 - ntimes);
4234
4235 if (childAgentUpdate.IsChildAgent)
4236 return false;
4237 }
4224 return true; 4238 return true;
4225 } 4239 }
4226 return false; 4240 return false;
@@ -4278,10 +4292,6 @@ namespace OpenSim.Region.Framework.Scenes
4278 m_log.WarnFormat( 4292 m_log.WarnFormat(
4279 "[SCENE PRESENCE]: Did not find presence with id {0} in {1} before timeout", 4293 "[SCENE PRESENCE]: Did not find presence with id {0} in {1} before timeout",
4280 agentID, RegionInfo.RegionName); 4294 agentID, RegionInfo.RegionName);
4281// else
4282// m_log.DebugFormat(
4283// "[SCENE PRESENCE]: Found presence {0} {1} {2} in {3} after {4} waits",
4284// sp.Name, sp.UUID, sp.IsChildAgent ? "child" : "root", RegionInfo.RegionName, 10 - ntimes);
4285 4295
4286 return sp; 4296 return sp;
4287 } 4297 }