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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 113918d..1a7f8f8 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -109,6 +109,29 @@ namespace OpenSim.Region.Framework.Scenes
109 } 109 }
110 110
111 /// <summary> 111 /// <summary>
112 /// Invoked when the client requests a prim.
113 /// </summary>
114 /// <param name="primLocalID"></param>
115 /// <param name="remoteClient"></param>
116 public void RequestPrim(uint primLocalID, IClientAPI remoteClient)
117 {
118 PacketType i = PacketType.ObjectUpdate;
119 List<EntityBase> EntityList = GetEntities();
120
121 foreach (EntityBase ent in EntityList)
122 {
123 if (ent is SceneObjectGroup)
124 {
125 if (((SceneObjectGroup)ent).LocalId == primLocalID)
126 {
127 ((SceneObjectGroup)ent).SendFullUpdateToClient(remoteClient);
128 return;
129 }
130 }
131 }
132 }
133
134 /// <summary>
112 /// Invoked when the client selects a prim. 135 /// Invoked when the client selects a prim.
113 /// </summary> 136 /// </summary>
114 /// <param name="primLocalID"></param> 137 /// <param name="primLocalID"></param>