diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 47fbeb4..022d79d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -424,7 +424,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
424 | /// <param name="ownerID"></param> | 424 | /// <param name="ownerID"></param> |
425 | public void HandleFetchInventory(IClientAPI remoteClient, UUID itemID, UUID ownerID) | 425 | public void HandleFetchInventory(IClientAPI remoteClient, UUID itemID, UUID ownerID) |
426 | { | 426 | { |
427 | if (ownerID == CommsManager.UserProfileCacheService.LibraryRoot.Owner) | 427 | if (LibraryService != null && LibraryService.LibraryRootFolder != null && ownerID == LibraryService.LibraryRootFolder.Owner) |
428 | { | 428 | { |
429 | //m_log.Debug("request info for library item"); | 429 | //m_log.Debug("request info for library item"); |
430 | return; | 430 | return; |
@@ -458,13 +458,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
458 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. | 458 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. |
459 | // can be handled transparently). | 459 | // can be handled transparently). |
460 | InventoryFolderImpl fold = null; | 460 | InventoryFolderImpl fold = null; |
461 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) | 461 | if (LibraryService != null && LibraryService.LibraryRootFolder != null) |
462 | { | 462 | if ((fold = LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) |
463 | remoteClient.SendInventoryFolderDetails( | 463 | { |
464 | fold.Owner, folderID, fold.RequestListOfItems(), | 464 | remoteClient.SendInventoryFolderDetails( |
465 | fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems); | 465 | fold.Owner, folderID, fold.RequestListOfItems(), |
466 | return; | 466 | fold.RequestListOfFolders(), fold.Version, fetchFolders, fetchItems); |
467 | } | 467 | return; |
468 | } | ||
468 | 469 | ||
469 | // We're going to send the reply async, because there may be | 470 | // We're going to send the reply async, because there may be |
470 | // an enormous quantity of packets -- basically the entire inventory! | 471 | // an enormous quantity of packets -- basically the entire inventory! |
@@ -512,15 +513,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
512 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. | 513 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. |
513 | // can be handled transparently). | 514 | // can be handled transparently). |
514 | InventoryFolderImpl fold; | 515 | InventoryFolderImpl fold; |
515 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) | 516 | if (LibraryService != null && LibraryService.LibraryRootFolder != null) |
516 | { | 517 | if ((fold = LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) |
517 | version = 0; | 518 | { |
518 | InventoryCollection ret = new InventoryCollection(); | 519 | version = 0; |
519 | ret.Folders = new List<InventoryFolderBase>(); | 520 | InventoryCollection ret = new InventoryCollection(); |
520 | ret.Items = fold.RequestListOfItems(); | 521 | ret.Folders = new List<InventoryFolderBase>(); |
522 | ret.Items = fold.RequestListOfItems(); | ||
521 | 523 | ||
522 | return ret; | 524 | return ret; |
523 | } | 525 | } |
524 | 526 | ||
525 | InventoryCollection contents = new InventoryCollection(); | 527 | InventoryCollection contents = new InventoryCollection(); |
526 | 528 | ||